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The Workshop

The Workshop is a collaborative project in which I planned out the level design, created a few assets and textured as well as implementing everything into Unreal Engine with a simple mechanic. I planned out the room to make the lights the first object the players are attracted to, followed by the animatronic head and the rest of the room. The background context to this project is an unhinged scientist who uses his spare time to create an animatronic in his basement. My team and I researched what basements contain such as pipes and mould, as well as what the scientist would own which is old, outdated and cheap equipment. Everything was re-topologise in accordance so the project runs smoothly and efficiently.